Well, I think I might be officially addicted to Roguelike RPGs (thanks Chris!). What finally put my over the edge? GearHead. That's what. I don't think I realized just how much can be done with just ASCII art. The source code is also available for this bad boy. One thing that I love about it by just glancing at it? There's a bunch of data files that use a custom scripting language (a "Domain Specific Language" if I were up to using buzz words) to describe the elements of the game. Sweet.
Unfortunately, I have a feeling that this is going to consume all my time this weekend when I'm not working on my own game. Damn it, Chris!! Why did you have to do this to me? :P
[Update: Interesting. I just noticed that Gearhead is actually written in Pascal. Sweet.]