Managed World

Techno-babble from yet another babbler RSS 2.0
# Tuesday, May 30, 2006

Well, since Sir Georgio decided to give me some crap about losing focus, I figured I would post about what I've been doing.

The MVC work is all finished, cleaned up, refactored, and ready to drop a bunch of new types of enemies into the game. Before I did that though, I decided to clean up the graphics a bit.

One of the first tasks was to implement a "playing field" that play would take place on. Before, play was just the whole screen which wasn't very conducive for HUD-like UI (like Score, Lives, etc.). The playing field is now implemented and operational.

I still think it is important for me to hook up the High Score system before plugging in new enemies. Once the high score system is fully implemented (shouldn't take that long), my tracer bullet will actually be entirely complete and functional. Then I can move on to beautify-ing the application and adding some more gameplay elements.

Here's a new screenshot of how it looks now. Still not stellar, but a definite improvement over my last post (and yes, I made the Sprites myself (although any artists out there can probably tell that fact already)).

 #       Comments [0]

Contact

Email Me Send mail to the author(s)

Calendar

<May 2006>
SunMonTueWedThuFriSat
30123456
78910111213
14151617181920
21222324252627
28293031123
45678910

About this site

Jason Olson's thoughts on Programming, Games, Music and Life in General

Disclaimer
The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way.

© Copyright 2008
Jason Olson

Sign In
All Content © 2008, Jason Olson
Theme based on 'Business' created by Christoph De Baene (delarou)