Well, it looks like the Game Development track that I'm heading up for Portland's Code Camp (you registered yet?). Here is the tentative lineup (it might still change, but I'm hoping that it won't too much).
- Introduction To Managed DirectX, David Weller
- Message-Oriented Game Development, Jason Olson
- Warplanner - Post Mortem of a Managed DirectX Game, Chris Goldfarb
- Implementing Creature AI, Chris Williams
- Behold My Bouncing Balls, Jason Mauer
- The Power of Scripting - Tribes RPG - Robert Under
- Introduction to Shaders - Andy "Zman" Dunn
It looks like a real fun line up for a Code Camp (especially the first one). I'm just hoping that it turns out to be a hit. SOOOOO, if you aren't coming (or you know people that aren't coming), tell them to get their tookis into gear and register already!!! (and if you're feeling especially well, go buy some of Rory's crap punk (I will too soon Rory, it's just too bad you don't have Size Lard Bucket))